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Construct 3 animation
Construct 3 animation




construct 3 animation

Immune to cold, fascinating gaze, fear, vulnerable to fireĭR, golem, deflect spells, dazzling brightness Table: Bestiary 1 and Bestiary 2 ConstructsĭR, variable, susceptible to mind-affecting effects Consider giving any construct that doesn’t have either damage reduction or hardness a higher AC to compensate. Lacking a Constitution score, a construct’s hit points also tend to be low in comparison to creatures with similar CRs. Note that all the construct’s saving throws are likely to be poor, and they have no favored saves. As they are usually mindless combat brutes, most use the “high attack” column, with damage falling in between the High and Low average damage columns. New constructs should stick fairly close to the those presented on Table: Monster Statistics by CR. The monster creation rules serve as your best guide for designing a new construct. Nearly all constructs of size Medium or larger have high Strength scores constructs never have a Constitution score. Their dexterity is usually poor to average, though exceptionally nimble constructs do exist. Building New ConstructsĬonstructs typically have no Intelligence score, an average Wisdom score, and a Charisma of 1. Trip (Ex, 2 CP): The object gains the trip special ability with one of its slam attacks. Object abilities that specify slam attacks do not work on slashing attacks. Replace all melee attacks for an additional +1 CP. Slashing Attack (Ex, 1 CP): Replace one slam attack with an attack that does slashing damage and has either a 19–20 threat range (for blade-like attacks) or a ×3 threat multiplier (for axe- or scythelike attacks). Object abilities that specify slam attacks do not work on ranged attacks. Replace all attacks for an additional +2 CP. It does the same amount of damage, and has a range of 20 feet. Ranged Attack (Ex, 2 CP): Replace one slam attack with a ranged attack. Object abilities that specify slam attacks do not work on piercing attacks. Piercing Attack (Ex, 1 CP): Replace one melee attack with an attack that does the same amount of piercing damage and has a ×3 multiplier. A crafter must purchase Improved Attack separately for melee and ranged attacks. Improved Attack (Ex, 1 CP): All the animated object’s melee or ranged attacks do damage as though it were one size category larger.

construct 3 animation

Increase reach on all attacks for an additional +1 CP. This cannot combine with itself or with the piercing attack or slashing attack object abilities.Įxceptional Reach (Ex, 1 CP): The object gains +5 feet of reach with one melee attack. The CR of a potential Animated Object depends on its size and abilities (see Animated Object.)Īugmented Critical (Ex, 1 CP): Increase the threat range for the animated object’s melee attacks by 1 or the threat multiplier by 1. Craft Construct creates permanent animated objects not susceptible to dispelling and antimagic. A permanency spell cast upon an Animated Object makes the construct permanent however, it can still be dispelled or suppressed by antimagic. These constructs are in many ways weaker than manufactured constructs, as they are susceptible to dispelling and antimagic.Ī caster can use the animate objects spell to instantly create a temporary construct. Spells like animate objects allow a caster to temporarily animate an existing object. Not all constructs are built with the Craft Construct feat.

construct 3 animation

This process is identical to the process for crafting a magic item, including the rules for accelerating creation and handling interruptions. Crafting a construct takes 1 day per 1,000 gp in the item’s base price, excluding any special material costs. Regardless, the creator must meet all item creation feats and minimum caster level requirements. Each missing requirement increases the Craft DC by 5. Like when crafting magic items, a creator with a sufficiently high skill bonus may ignore these requirements. The DC to craft a construct is 5 + the default caster level of the construct, just like for a magic item. Special material costs increase both the purchase price and the crafting cost of the construct. Some require special materials in addition to the cost for basic crafting supplies, generally for the construct’s body. Each construct has a purchase price and a crafting cost, along with a list of requirements and the skills used to create them. The Craft Construct feat allows a spellcaster to create all manner of permanent constructs in a process much like magic item creation.






Construct 3 animation